Social deduction games are hard to play online.
I was playing a game of Werewolf with friends over Zoom, and it was a mess. People were talking over each other, trying to remember who said what, and it was just chaos. Someone always forgot they were "dead" and kept talking. I thought, there has to be a better way to play this game online.
A village game for the night.
The Werewolf Game is a lightweight, lobby-based version of the classic social deduction game — create a lobby, share the code, and everyone's in. Each round, players are secretly assigned roles: most are villagers, a few are werewolves hiding in plain sight. Night falls, the werewolves quietly pick their target, and day breaks with everyone left to argue, accuse, and vote someone out before the werewolves thin the village down to nothing.
No app to install, no one forgetting whose turn it is — the platform tracks roles, phases, and eliminations so the group can just focus on the accusations.
We're still early — the lobby system works, roles are assigned, and the night/day cycle runs, but it's a small, evolving build rather than a polished product yet. If you want to run a game with your friends and tell me what breaks, I'd love the feedback.